Wednesday, May 1, 2013


I've had a lot less mental energy for various reasons lately. I've been keeping up with the OSR blogosphere (as much as that's possible, considering how many great blogs keep popping up) but haven't been on Google+ much at all. Keep up the good work.

What free energy I've had for creating I've been putting toward magic and magical politics as well as trying to figure out a more cohesive setting. Nothing's quite ready for posting yet. Soon, hopefully.

Two things that might interest my readers, though.

The Battle for Wesnoth: Considering the OSR's love of, or at least respect for, wargaming, I'm surprised that I haven't seen this mentioned before. Wesnoth is a very high-quality, FREE, turn-based fantasy computer wargame with some role-playing elements mixed in (units can level by gaining XP and every unit is aligned to Law, Neutrality or Chaos, for example).

Trigun: Japanese animation doesn't seem to get a lot of attention in the OSR, but Trigun may merit being the exception just because it seems to fit the post-apocalyptic gonzo science-fantasy of Gamma World/Metamorphosis Alpha/Mutant Future better than any other TV show I'm familiar with. I've been re-watching it for the first time since I got involved in the OSR and I'm struck by how inspirational it could be for a referee. It's got mutant plants, lost technology (which will often try to kill you), mutants, irresponsible genetic meddling, isolated settlements, a post-apocalyptic back-story… anyway, I think it's worth checking out.


  1. I've played Wesnoth quite a bit. If you haven't tried it, you might like TripleA which is a wargame engine started to clone Axis and Allies but that has turned into more than that.

  2. I had forgotten to install Wesnoth on this machine. Thanks for reminding me!